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Tera Beta - Character Creation [Female Avatars]

tr1age

Administrator
Staff member
This is from our live stream at http://alttabme.com


It is a run through of all the female characters in the character creator. Lets just say, the designers went a bit overboard under board with the clothing... if you consider panties clothing... for fighting monsters... Oh and when you fight half naked you work up ONE HELL OF A SWEAT and they made sure to apply sheen on EVERY ASPECT OF EVERY CHARACTER, including their clothing. Lets not even start to talk about the REVERSE BOOB PHYSICS, if the left boob moves left the right boob moves right and if the left goes up the right goes down... Just to add a little more jiggle... Throw in some panda bear beaver badger things, a giant rock dude, and underage girls in their underwear... and you have TERA! Anyway, I will let you check it out. Enjoy the jiggly physics and boobies...

Summary of the experience:
We decided to jump into the Tera Beta this weekend to pass time... It didn't go very well. I ended up going and playing Ultima Online.. that should say something about "pretty games" over "good gameplay" games. Tera isn't the worst MMO of all time... The graphics are good, the characters and monsters are different from western games, the combat system a bit different from normal hotkey combat, although it seems as though they were just telling us as players, HEY WE MADE YOUR AIM DETACHED FROM MONSTERS, SO IT IS FUN RIGHT?!! They didn't really put much thought into it after that... But after playing for a few hours and getting yet another "kill X of these", "gather Y of those", and "go talk to the guy in the next quest hub" quests, I simply couldn't stand it any more and stopped. I mean it is not TERA specifically, but the errand-based trivial gameplay in general.

It is said that the quest gameplay works by handing out little rewards all the time, which causes a dopamine release in the brain, which we experience as pleasure. I guess my dopamine receptors are dead from overdose. This simply doesn't work for me any more. Reading a quest telling me to kill 10 foozles only makes me want to scream. Because killing 1 foozle is so boring, and adding 9 others and a quest reward doesn't make the activity any more interesting. I would rather play something where I have to think about my moves, where tactics are important, and where my decisions have consequences.

Guild Wars 2 *cough cough*

Anyway, enjoy!
 
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