People seem to get hung up on the fact that because the game mechanics resemble a shooter and we use mainly guns to do damage that its an TPS. It is an TPS, but it is an RPG first. Massive has essentially taken the traditional trinity you've been used to and placed it in a modern setting. We could argue about how detailed or shallow the system is but that isnt the point of this post. I came across an interesting video detailing some basic builds that will help our groups getting started initially. The video is detail heavy and lists out all aspects of each basic build.
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