For this first topic I want to talk about some words that are going to is in the following threads and about legality of some stuff:
Emulator: A software to emulate a environment. This can reach from emulating a console, over emulating a environment for software that is based on a programming language, to emulating a OS. (legal)
Rom: A software that is run in the emulated environment. This is how your games will be called. (semi-legal to download from the internet. If you own the game it´s legal)
Bios: Emulators by themselves are legal, since they don´t share anything made by the companies. To get some emulators working properly you will have to add a bios. This you can get from your console directly. (illegal to share on the internet)
Plugins/Addon: An addition to a program. It usually extends or adds features.
Save state: You save the state the game is currently running in. It saves the whole "code" of the game and is thus differently than saving the game. For example: If you have a glitch and do a safe state and load it, the glitch will be still there as you found it.
Cheats: Additionally to the usual game shark, most emulator feature a cheat "thingy" that works like cheat engine for the PC. It allows you to search for a specific value and then for a changed value. If you do this often enough, you can find the address it is in and mess with it.
So let´s go for some setting specific terms:
Safety vs. Speed: Since emulating a console on a PC can be very taxing on the system you might have to adjust some sliders, to get the game run in a good speed with decent quality.
Frame Skipping: skips a frame per second and gives a huge boost in performance
Screen Resolutions: These are the resolutions the game will be rendered in and doesn´t necessarily influence the size of the window. You can render games at a higher resolution if you have a beefy machine so they look better.
Layers: On older consoles you would have different layers. For example your character is layer 2. If you have something in front of your character it would be 1. If something is behind your character it would be layer 3.
Sound: Mute turns off the sound, but it is still "there". Some games (Pokemon for screams) require sound. If you turn sound off in comparison, the machine cannot play the sound file and will just wait. Turning this off, can give you a big speed boost as the emulator will try to match the sound with the stuff you see on the screen.
Filter: You can use filters to smooth out corners, to change colors, to add tv lines and various other things. A nice example is 2x Super Eagle compared to original.
Speed up: Most emulators give you the option to speed up your game. This can be very helpful.
Capture: You can capture video and pictures directly in most emulators available.
These are the basic terms you will probably need with any of the upcoming emulators, so learn them and this weekend we shall start with the dosbox.
Emulator: A software to emulate a environment. This can reach from emulating a console, over emulating a environment for software that is based on a programming language, to emulating a OS. (legal)
Rom: A software that is run in the emulated environment. This is how your games will be called. (semi-legal to download from the internet. If you own the game it´s legal)
Bios: Emulators by themselves are legal, since they don´t share anything made by the companies. To get some emulators working properly you will have to add a bios. This you can get from your console directly. (illegal to share on the internet)
Plugins/Addon: An addition to a program. It usually extends or adds features.
Save state: You save the state the game is currently running in. It saves the whole "code" of the game and is thus differently than saving the game. For example: If you have a glitch and do a safe state and load it, the glitch will be still there as you found it.
Cheats: Additionally to the usual game shark, most emulator feature a cheat "thingy" that works like cheat engine for the PC. It allows you to search for a specific value and then for a changed value. If you do this often enough, you can find the address it is in and mess with it.
So let´s go for some setting specific terms:
Safety vs. Speed: Since emulating a console on a PC can be very taxing on the system you might have to adjust some sliders, to get the game run in a good speed with decent quality.
Frame Skipping: skips a frame per second and gives a huge boost in performance
Screen Resolutions: These are the resolutions the game will be rendered in and doesn´t necessarily influence the size of the window. You can render games at a higher resolution if you have a beefy machine so they look better.
Layers: On older consoles you would have different layers. For example your character is layer 2. If you have something in front of your character it would be 1. If something is behind your character it would be layer 3.
Sound: Mute turns off the sound, but it is still "there". Some games (Pokemon for screams) require sound. If you turn sound off in comparison, the machine cannot play the sound file and will just wait. Turning this off, can give you a big speed boost as the emulator will try to match the sound with the stuff you see on the screen.
Filter: You can use filters to smooth out corners, to change colors, to add tv lines and various other things. A nice example is 2x Super Eagle compared to original.
Speed up: Most emulators give you the option to speed up your game. This can be very helpful.
Capture: You can capture video and pictures directly in most emulators available.
These are the basic terms you will probably need with any of the upcoming emulators, so learn them and this weekend we shall start with the dosbox.