Hello!
This saturday at 10 am pst will be the first game of the Shadows of the Past Campaign!
The players are set, the character sheets are questionably completed, and the roll20 page is ready to go!
Shadows of the Past is the name of the Regional Campaign set within the Realm of Naeth. It takes place within Haverstead and the mysterious Shadowlands. Shadows of the Past will take place during a crucial point in Haverstead's history and will tell the story of the Fall of Immrat and the Dragon Haver.
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Lore of Questionable Relevance:
Letters to Costagan [Unknown] Part 3:
Letters to Costagan [Unknown] Part 4:
Letters to Costagan [Unknown] Part 5:
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Campaign Rules:
Rules for being a fantastic and well-rewarded player in my campaigns:
1) Role-play everything. I MEAN EVERYTHING. If someone pissed you off in game, chances are they did it by fucking with your character: Have your character react. I reward roleplaying bonuses to players in my campaign which take the form of experience, items, and in D&D 5e: inspiration.
2) DO NOT GET BUTT HURT FOR ANY REASON WHATSOEVER: Trust me, everyone likes you, and no one thinks you are a cunt for being corrected. If you are told not to do something just say: alright, sorry, and move along.
3) No sexual interactions among characters: this is for quality of life issues.
4) There is no face of the group: I will fuck up your shit.
5) Play the class you want, for your own reasons: I will fuck up your shit, you might as well enjoy being fucked.
6) It is everyone's responsibility to know the rules, not just the GMs: We are all playing D&D, which means, as GM, I am also playing, and should be considered a player, not the boss.
7) Respect the people around you.
8) Your party is the main character, not your gimicky character: Give some of the spot light to the people around you, let them be the star of that scene, and I will guarantee that they will reciprocate. Be a generous partner to those on stage with you.
9) If you fucked up, are about to die, made a bad roll, made a good roll: Channel all emotions through your character (See rule 1).
10) I love you. At the end of the day, remember that I love to play with you all, and that I love that we are playing. Don't let petty shit blur your memory of this rule.
-----------------------------------------------------------------------------------------------------------------------------------
This saturday at 10 am pst will be the first game of the Shadows of the Past Campaign!
The players are set, the character sheets are questionably completed, and the roll20 page is ready to go!
Shadows of the Past is the name of the Regional Campaign set within the Realm of Naeth. It takes place within Haverstead and the mysterious Shadowlands. Shadows of the Past will take place during a crucial point in Haverstead's history and will tell the story of the Fall of Immrat and the Dragon Haver.
--------------------------------------------------------------------------------------------------------------------------------------
Lore of Questionable Relevance:
Letters to Costagan [Unknown] Part 3:

Letters to Costagan [Unknown] Part 4:

Letters to Costagan [Unknown] Part 5:

--------------------------------------------------------------------------------------------------------------------------------------
Campaign Rules:
Rules for being a fantastic and well-rewarded player in my campaigns:
1) Role-play everything. I MEAN EVERYTHING. If someone pissed you off in game, chances are they did it by fucking with your character: Have your character react. I reward roleplaying bonuses to players in my campaign which take the form of experience, items, and in D&D 5e: inspiration.
2) DO NOT GET BUTT HURT FOR ANY REASON WHATSOEVER: Trust me, everyone likes you, and no one thinks you are a cunt for being corrected. If you are told not to do something just say: alright, sorry, and move along.
3) No sexual interactions among characters: this is for quality of life issues.
4) There is no face of the group: I will fuck up your shit.
5) Play the class you want, for your own reasons: I will fuck up your shit, you might as well enjoy being fucked.
6) It is everyone's responsibility to know the rules, not just the GMs: We are all playing D&D, which means, as GM, I am also playing, and should be considered a player, not the boss.
7) Respect the people around you.
8) Your party is the main character, not your gimicky character: Give some of the spot light to the people around you, let them be the star of that scene, and I will guarantee that they will reciprocate. Be a generous partner to those on stage with you.
9) If you fucked up, are about to die, made a bad roll, made a good roll: Channel all emotions through your character (See rule 1).
10) I love you. At the end of the day, remember that I love to play with you all, and that I love that we are playing. Don't let petty shit blur your memory of this rule.
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