Someone mentioned last night that I should spread my builds around. I also was looking at the Tank Rank thread, and thought "This is as good as time as any".
Of course, these are general base from memory, so I may have a couple ability points or amps moved around, but these should be pretty close. They may not be perfect or 100% efficient, but with running a consistent SS and Stalker that both are always competing for top DPS, I generally hold threat well over them. I tend to follow a "3-5 Second Rule" for bosses to ensure I have high threat before they immediately pop their auto crit trinkets and go crazy on their openers... Seriously, sometimes I hate you guys.
This is my rough build for trash during pretty much all silvers so far. Interrupt heavy with double polarity. If boss is heavy interrupts, I tend to transfer my polarity field ability points to Defense Grid.
http://ws-base.com/builds/generator....952.953.954.56.158.55.71.66.16.17.18.126.127
For bosses, I tend to run closer to this ability point wise if movement isn't a huge issue and still needs interrupts.
http://ws-base.com/builds/generator....953.954.56.158.55.71.66.16.17.18.126.127.109
And for bosses that need NO interrupts (IE, Thunderfoot in skullcano)
http://ws-base.com/builds/generator....953.954.56.158.55.71.66.16.17.18.126.127.109
And bosses that call for some added movement speed or telegraph avoidance (IE, Stormtalon)
http://ws-base.com/builds/generator....953.954.56.158.55.71.66.16.17.18.126.127.109
Over all on my amps, I try to focus on my survival rather than threat. There are a few additional threat amps in there, but I'm not a damage warrior. With the changes coming in the next patch, I wanted to steer away from dps threat builds. This works. Granted it may not be the BEST threat generation, but it works. Opening with Polarity, one Menacing, then Bolstering, then Menacing x2, then Bolster, then repeat Menacing x2 and Bolster while adding in Polarity on CD. I tend to use my T8 taunt early with my innate for pseudo threat gen with my first polarity, and then use it off CD when I know I have the threat lead by a large margin, or hold it if it's a high movement fight for the quick taunt. It all depends on the encounter and there is no cookie cutter. Somethings all it takes is a lucky streak of crits from a DPS to pull threat off me in the first 30 seconds. Generally after that 30 seconds (or after a threat wipe from a SS or Stalker), they won't even reach 50% of my threat.
Defense Grid is used when needed, as is my innate when needed (after the initial pop for threat). Interrupt as needed.
Of course, these are general base from memory, so I may have a couple ability points or amps moved around, but these should be pretty close. They may not be perfect or 100% efficient, but with running a consistent SS and Stalker that both are always competing for top DPS, I generally hold threat well over them. I tend to follow a "3-5 Second Rule" for bosses to ensure I have high threat before they immediately pop their auto crit trinkets and go crazy on their openers... Seriously, sometimes I hate you guys.
This is my rough build for trash during pretty much all silvers so far. Interrupt heavy with double polarity. If boss is heavy interrupts, I tend to transfer my polarity field ability points to Defense Grid.
http://ws-base.com/builds/generator....952.953.954.56.158.55.71.66.16.17.18.126.127
For bosses, I tend to run closer to this ability point wise if movement isn't a huge issue and still needs interrupts.
http://ws-base.com/builds/generator....953.954.56.158.55.71.66.16.17.18.126.127.109
And for bosses that need NO interrupts (IE, Thunderfoot in skullcano)
http://ws-base.com/builds/generator....953.954.56.158.55.71.66.16.17.18.126.127.109
And bosses that call for some added movement speed or telegraph avoidance (IE, Stormtalon)
http://ws-base.com/builds/generator....953.954.56.158.55.71.66.16.17.18.126.127.109
Over all on my amps, I try to focus on my survival rather than threat. There are a few additional threat amps in there, but I'm not a damage warrior. With the changes coming in the next patch, I wanted to steer away from dps threat builds. This works. Granted it may not be the BEST threat generation, but it works. Opening with Polarity, one Menacing, then Bolstering, then Menacing x2, then Bolster, then repeat Menacing x2 and Bolster while adding in Polarity on CD. I tend to use my T8 taunt early with my innate for pseudo threat gen with my first polarity, and then use it off CD when I know I have the threat lead by a large margin, or hold it if it's a high movement fight for the quick taunt. It all depends on the encounter and there is no cookie cutter. Somethings all it takes is a lucky streak of crits from a DPS to pull threat off me in the first 30 seconds. Generally after that 30 seconds (or after a threat wipe from a SS or Stalker), they won't even reach 50% of my threat.
Defense Grid is used when needed, as is my innate when needed (after the initial pop for threat). Interrupt as needed.