Ultra CHEZ
It's better with cheddar!
I've seen some discussion on the Initiative mechanic for thieves around the interwebz. Some people believe that it's not as effective as straight up cooldowns because you aren't able to activate as many weapon abilities in a short period. What are your thoughts? Do you think initiative management is a problem? Do you think the ability for thieves to spam an ability over and over is overpowered (*coughunloadcough*)? Having played a thief exclusively for BW3 I think the profession is in a good place right now, at least initiative wise.