Doctor Dave Malpractice,
I did this very quickly based off my general understanding of those patch notes. I did them for every damage dealing AMP change, but I would imagine the one that you are most concerned about is Meltdown.
The analysis is as such assuming that you have 3,000 AP currently (just picked a random number for comparison standards, but it should work with any value).
So what does this mean? I would say that your new equivalent AP would need to sit right around 4,400 for the DPS output to be the same, when weighting all three AMPS together. I'm sure I could figure out a basic weighting, but there are a bunch of variables that I would need to imply, which isn't easy to do.
Keep in mind that you are also getting a fabricated AP increase of .11 for every 1 point on your main stat as well as an additional 4.4 AP per mile stone, so the number isn't is as big as you think by the naked eye.
I did this very quickly based off my general understanding of those patch notes. I did them for every damage dealing AMP change, but I would imagine the one that you are most concerned about is Meltdown.
The analysis is as such assuming that you have 3,000 AP currently (just picked a random number for comparison standards, but it should work with any value).
So what does this mean? I would say that your new equivalent AP would need to sit right around 4,400 for the DPS output to be the same, when weighting all three AMPS together. I'm sure I could figure out a basic weighting, but there are a bunch of variables that I would need to imply, which isn't easy to do.
Keep in mind that you are also getting a fabricated AP increase of .11 for every 1 point on your main stat as well as an additional 4.4 AP per mile stone, so the number isn't is as big as you think by the naked eye.