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GW2 Updates from BWE3 to today's Stress Test

Pretty much, but the nerf to Necros was pretty massive. Again. Death Shroud was the best un-CCable ability in the game if you spec'd into it with the top tier trait. Spec'd properly, you could stay in Death Shroud up to around 20 seconds with complete Stability. Now, stability is nerfed to 3 seconds. Massive nerf and it makes that end line trait for Soul Reaping completely worthless. From BWE3 to now, they have destroyed Death Shroud for Necros. Just destroyed it's utility. Now all it is, is a short term trick when you're low on health, or some moderate burst damage for condition-mancer builds. They can talk all they want about wanting to make more roles viable for the Necro, but everything they actually do says we must be condition-mancers, and only condition-mancers. -brucestopit-
 
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