What's new

Wildstar X89 and the Theory of One Tank

LaNCeRs

New member
So I was bored and looking at some kill videos and noticed something interesting. I went googling to see if anyone else had noticed or could confirm what I was seeing, and turns out, I was correct.

There is a pretty distinct pattern to who is targeted when for big bombs, which is coincidentally the reason that everyone takes two tanks... for when the MT gets the big bomb.

For a rough 5 minute kill, whoever is tanking the boss gets the big bomb every 4th time. More specifically, in our last two X89 kills, the MT was big bombed the fourth time at 1:41 and 1:38 (down 1 and down 2) on the first go around, big bombed the eighth time at 3:06 and 3:11, and big bombed the twelfth time at 4:39 and 4:42. As you can see, there is a distinct correlation behind the timing of the bombs between just about every run I have watched (+/- 5 or six seconds).

This is something Voodoo implemented at some point, using only one tank and having a DPS with cool downs and a taunt fill the second tank spot during big bomb time. I have not seen of video of this happening.

My theory is we have a DPS essentially taunt at 1:35 and pop a CD, so that they take the big bomb from the tank, allowing the MT to stay on the boss at all times.

I ran the numbers and even if our sacrificial DPS only parsed at 3,000 (due to respeccing a bit to take a taunt and a cd or two), it would save us about 20 seconds of time.

Given that we are extremely close to the imbuement threshold, this might be something worth considering.

As an example, if we used Spicy as our guinea pig and he switched to tank stance, popped VI and SI (or even his innate) for the worst case scenario of having to eat snipe, I am 99% certain he would be able to eat the damage, as well as pull 4k DPS.

Let me know your thoughts.
 
There are a couple variables that get thrown in the mix, but it would just be a matter of watching the clock, I believe.

Variables as in:

There was one attempt we had where we just missed the first big bomb, so it was really only the 3rd bomb that the tank took, but he took it in line with the time lapse from the initial pull, so it would still work.
Also, for groups that are slower, the second go around, there was actually another DPSer that got it before the tank, making the tank go to 9 instead of 8. So there seems to be an either damage or timing statement that is considered in the back engine for selection. This is for groups on pace for killing the boss in the 7-8 minute window though, so it doesn't apply to us.

Our "honey hole" of damage was very consistent with our selection process. Every video that we have between you and smarty's stream followed the same selection and timing process.
 
I like this.[DOUBLEPOST=1414799413,1414799383][/DOUBLEPOST]Nice job figuring it out btw.
 
Top Bottom