I am thinking of running with this in pvp.
Updated build 7/30 using the suggestions below. I did something crazy and picked the Rune of the Soldier to boost toughness and vitality. With this I have almost 29k health and condition damage is respectable.
http://www.gw2build.com/builds/cursing-vamp-necro-cond-condition-bleed-1253.html
New Stats
Power :1560
Precision :1291
Toughness :966
Vitality :1975
Attack :2586
WeaponDamage :1026
ConditionDamage :1098
CritChance :31.86
CritDamage :20
Armor :1886
Defense :50
HP :28962
Healing :200
Focus is conditions for damage. Following is the summary of build abilities.... Highlighted bleed benefits in red which are my primary source of damage and life siphon in yellow.
Critical hits cause bleeding
20 % increase bleeding duration
Gain fury in Death Shroud (increases your chance to score a critical hit by 20%.)
Cast Enfeeble when entering Death Shroud (applies weakness and bleeding)
Increases damage for each condition on a foe
Conditions from Scepter skills last longer
Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown).
Siphon health whenever you critical hit.
Siphon health whenever you hit and enemy
Move faster when wielding a dagger
Life Force fills faster
Life Force drains slower
Gain Spectral Armor at 50% health (60-second cooldown).
Surrounded by a Locust Swarm at 25% health.
60% chance to do a 5s bleed on a critical hit
Bleed nearby foes when switching to 2nd weapon set.
Updated build 7/30 using the suggestions below. I did something crazy and picked the Rune of the Soldier to boost toughness and vitality. With this I have almost 29k health and condition damage is respectable.
http://www.gw2build.com/builds/cursing-vamp-necro-cond-condition-bleed-1253.html
New Stats
Power :1560
Precision :1291
Toughness :966
Vitality :1975
Attack :2586
WeaponDamage :1026
ConditionDamage :1098
CritChance :31.86
CritDamage :20
Armor :1886
Defense :50
HP :28962
Healing :200
Focus is conditions for damage. Following is the summary of build abilities.... Highlighted bleed benefits in red which are my primary source of damage and life siphon in yellow.
Critical hits cause bleeding
20 % increase bleeding duration
Gain fury in Death Shroud (increases your chance to score a critical hit by 20%.)
Cast Enfeeble when entering Death Shroud (applies weakness and bleeding)
Increases damage for each condition on a foe
Conditions from Scepter skills last longer
Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown).
Siphon health whenever you critical hit.
Siphon health whenever you hit and enemy
Move faster when wielding a dagger
Life Force fills faster
Life Force drains slower
Gain Spectral Armor at 50% health (60-second cooldown).
Surrounded by a Locust Swarm at 25% health.
60% chance to do a 5s bleed on a critical hit
Bleed nearby foes when switching to 2nd weapon set.