http://massively.joystiq.com/2013/03/19/the-elder-scrolls-online-interview-paul-sage/
hmm From what I understand Adventure Zones are more or less the same damn thing as raids. Up to 16 people fight through these areas and then take on boss mobs and such. Also, a lot of dungeons in the game are to be revisited at level 50 with additional storyline and objectives, and you apparently get to explore the whole world, after all. Once you complete your own faction, you go to other areas, but only meet players of your faction there. I think they're adding this endgame exploration because there's been so many of us open world exploration complainers. We don't really know what they're doing with Cyrodiil campaigns(world PvP) and endgame crafting yet. Cyrodiil is suppose to be huge and a major part of endgame. There may also be epic quest-lines and such.
It actually sounds like a lot of endgame to me. As for no Adventure Zones at launch, I haven't heard that. Someone on Reddit said that... Did they have a source?
hmm From what I understand Adventure Zones are more or less the same damn thing as raids. Up to 16 people fight through these areas and then take on boss mobs and such. Also, a lot of dungeons in the game are to be revisited at level 50 with additional storyline and objectives, and you apparently get to explore the whole world, after all. Once you complete your own faction, you go to other areas, but only meet players of your faction there. I think they're adding this endgame exploration because there's been so many of us open world exploration complainers. We don't really know what they're doing with Cyrodiil campaigns(world PvP) and endgame crafting yet. Cyrodiil is suppose to be huge and a major part of endgame. There may also be epic quest-lines and such.
It actually sounds like a lot of endgame to me. As for no Adventure Zones at launch, I haven't heard that. Someone on Reddit said that... Did they have a source?