Jia
New member
First of all, thank you all for participating in this beta version of the game! I'm sorry that we had to leave it unresolved, we ended up in the unlikely situation where one of our players (and TAB members) went MIA.
Nevertheless, you guys have spent a lot of time with the game, and since we were rather close to finishing it, you've had the chance to get a good impression of how this version of the game works.
Normally the Spies are aware of each others' identities, while the Resistance members are left in the dark. This gives the Spies an obvious advantage, since they can use the forum's PM system to work together and plan out their every move. In a game that already favors the Spies, this is even more of an advantage. That's why I wanted to try out keeping the Spies' identities a secret as well, to see how it all plays out.
This is where I need your input, your feedback is important for me to figure out how to tweak the game.
If you have a few minutes to spare, do share your thoughts to help improve future games!
Ze Questionnaire (mostly for the first-time players):
If you were a returning player:
Thank you!
PS: Use this thread for your rule suggestions or game tweaks, that way we'll have them all in one place and we can keep discussing them as we keep playing in the future!
Nevertheless, you guys have spent a lot of time with the game, and since we were rather close to finishing it, you've had the chance to get a good impression of how this version of the game works.
Normally the Spies are aware of each others' identities, while the Resistance members are left in the dark. This gives the Spies an obvious advantage, since they can use the forum's PM system to work together and plan out their every move. In a game that already favors the Spies, this is even more of an advantage. That's why I wanted to try out keeping the Spies' identities a secret as well, to see how it all plays out.
This is where I need your input, your feedback is important for me to figure out how to tweak the game.
If you have a few minutes to spare, do share your thoughts to help improve future games!
Ze Questionnaire (mostly for the first-time players):
- What did you like about the game?
- What did you dislike (aside from not being able to finish it) about the game?
- Do you see any room for improvement, if yes, where?
- Did you feel that the game was too easy for either the Resistance or the Spies?
- Any ideas on how to improve moderation of the game?
- Any additional thoughts?
If you were a returning player:
- How would you compare this game to the last one(s)? Was there something that you thought went better in the last game(s)? Or did you see any improvement in this game?
- How do you rate the "anonymous Spies" rule change? Do you prefer this "game mode" over the normal one (where the Spies know each others' identities?)
- Did this game mode give either side a better shot at winning?
- See any room for further improvement?
- How did you like the group size? Are 10 players too many? Did you prefer the smaller groups? What group sizes would you recommend for future games?
Thank you!
PS: Use this thread for your rule suggestions or game tweaks, that way we'll have them all in one place and we can keep discussing them as we keep playing in the future!