I can see your charging structure:
Game costs 50 bucks at release, so you will say "it´s 50 € over at your place that´s 69,29 $, now if we include taxes, and a small fee for me for helping you out we come to 120$"
I'd only charge a flat rate of $100
I can see your charging structure:
Game costs 50 bucks at release, so you will say "it´s 50 € over at your place that´s 69,29 $, now if we include taxes, and a small fee for me for helping you out we come to 120$"
Small picture is small but
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I'm assuming this means no matter where you live you can buy any version?
Well, now this is a relief. I thought I was gonna have to rage at WS for limiting me on who I could play with after all the "we want to limit you as little as possible" they been telling us about.
Well and I guess it also has to do with prices. How much does one month / the game cost in the US? 13$/50$? If so, we have the same price but with an € at the end. Maybe it´s also difficult from this standpoint.
I mentioned this the other day in chat. I believe the reasoning behind the "persuasion" for EU to play EU and not NA (and vice versa) is because of the way the combat is. Other MMO's have had an easier job with the "auto-targeting" or tab targeting features where as long as you have a connection and are in Line of Sight, your stuff will activate and hit/miss as per a formula. With WS's targeting methods of actual positioning, high ping is a real detriment / concern for this more active style of combat. Nothing is worse than seeing a mob, attacking it, only for things to miss because the servers are saying one thing and you're seeing the "delay".
So far it seems espers are really having a hard time pvping with a high ping. (or maybe they are the most vocal...)![]()