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What classes are we lacking? I'm not sure what I wanna play. Maybe a tank. That was always my bread and butter
 
Priest is at 609 ilevel, so I'm just about heroic healer ready. I'll be pvping and probably heroics most of the weekend until priest is LFR ready.
 
Well..... dun dun duuuuuuuuuun.... i finally cracked and cancelled my sub to WoW. With so many console games right now i can't see paying money to a game i don't play right now. It's been fun.

I am pretty sure i will sub back at one point. It is that kind of game. I am pretty sure it isn't going anywhere unless the world ends or an EMP blast knocks out all civilization life and we revert back and build from the ground up.

So for now come join me on xbone :)
 
Omg...Omg...seriously? You guys are playing WoW?

Typhor and I are playing wow now too.

We..should...all..play...together o.o o.o o.o

WOOOOOOOO!
 
Omg...Omg...seriously? You guys are playing WoW?

Typhor and I are playing wow now too.

We..should...all..play...together o.o o.o o.o

WOOOOOOOO!

Awww wish i knew this before, woulda added you both. But i am already cancelled now.
 
I cant wait for T17 loot to come out! I heard they changed it to where the tier loot changes with spec? THATS INSANE! I cant wait.
 
I cant wait for T17 loot to come out! I heard they changed it to where the tier loot changes with spec? THATS INSANE! I cant wait.


Yup! Works that way for pvp sets too

For reference -

Priest T17 Holy 2P Bonus: Prayer of Mending jumps to 2 additional targets.

Priest T17 Holy 4P Bonus: When Prayer of Mending heals a target, you have a 40% chance to gain a stack of Serendipity.

Priest T17 Discipline 2P Bonus: Penance channels for 1 additional second and generates 2 stacks of Evangelism.

Priest T17 Discipline 4P Bonus: When you activate Archangel, the mana cost of Prayer of Healing is reduced by 50% for 8 sec.

Priest T17 Shadow 2P Bonus: Consuming Shadow Orbs reduces the cooldown of Mind Blast.by 1.0 sec per Shadow Orb consumed.

Priest T17 Shadow 4P Bonus: Each time Devouring Plague deals damage over time, your haste increases by 3% for 4 sec, stacking up to 12 times..
 
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