Hmm. I stille have a hard time labeling GW2 as pay to win, mostly because of the gear being "equalized" across the board and obtainable easily and for cheap. And the boosts were pretty negligable because you still had to earn the exp or karma (just like you do in LoL, it's just faster). Sadly GW2 is all about the experience and not the endgame, so you're cheating yourself with many of the boosts lol.But to your point, Guild Wars 2 was *also* pay to win in the respect that you could spend currency to get in game currency, which lead to players having advantages. There's more than one definition of P2W.
And its not like you NEED to unlock EVERY character in LoL. You unlock your "set" with RP. And do you really need 10 costumes for each one?! But again, I don't play LoL (/shudder) so I'll stay out of that one for the msot part.