Hello everyone!
Thovarisk and me where talking in the chat about MMOs we played and I remembered the Crafting system in Warhammer online, which I liked a lot.
Basically you had 4 Gathering jobs and 2 Crafting jobs:
Salvaging:
Break items into it´s parts.
Butchering:
Looting PvE mobs for seeds, water, dirt, fertilizer, parts
Scavenging:
Looting PvP mobs for seeds, water, dirt, fertilizer, parts
Cultivating:
You grow plants by using seeds. If you add water, dirt and fertilizer you get the seed back with a small chance to get a better seed.
Apothecary
Create potions out of plants. You had to mix 3 different things: The stabilizer, the container, the plant. Dependent on how you mix it, you got different potions.
Talisman Making
Create Talisman out of parts and items from Salvaging. These talismans can be placed on a armor for a permanent bonus.
Now why am I talking about this in the Wildstar forum you ask? I would really like to see a mechanic like Apothecary and Cultivating in Wildstar. So far information on how crafting works is very small. So here is a thread where we can speculate.
What systems of crafting did you enjoy in MMOs? How important/difficult should crafting in Wildstar be?
Thovarisk and me where talking in the chat about MMOs we played and I remembered the Crafting system in Warhammer online, which I liked a lot.
Basically you had 4 Gathering jobs and 2 Crafting jobs:
Salvaging:
Break items into it´s parts.
Butchering:
Looting PvE mobs for seeds, water, dirt, fertilizer, parts
Scavenging:
Looting PvP mobs for seeds, water, dirt, fertilizer, parts
Cultivating:
You grow plants by using seeds. If you add water, dirt and fertilizer you get the seed back with a small chance to get a better seed.
Apothecary
Create potions out of plants. You had to mix 3 different things: The stabilizer, the container, the plant. Dependent on how you mix it, you got different potions.
Talisman Making
Create Talisman out of parts and items from Salvaging. These talismans can be placed on a armor for a permanent bonus.
Now why am I talking about this in the Wildstar forum you ask? I would really like to see a mechanic like Apothecary and Cultivating in Wildstar. So far information on how crafting works is very small. So here is a thread where we can speculate.
What systems of crafting did you enjoy in MMOs? How important/difficult should crafting in Wildstar be?