I was asked to make this, a thinner version of the other addon thread so people know exactly what we're requiring for raiding.
Nprime Nameplates or an equivalent.
Interrupter is mandatory.
Aura Mastery is mandatory, and bomb setup is mandatory. I will explain this at the end.
Threat Meter is mandatory.
Tap That is mandatory.
Trackmaster (or perspective) is a needed addon for DPS during Kuralak the Defiler.
if you want anything else, that's fine. Those are just the ones we require. If you want to run galaxy meters, DO NOT parse your meters in chat during the raid. If you do, I will kick you in the balls, then kick you from the raid.
How to set up Aura Mastery for X-89.
1. Open your game with the addon installed.
2. type /am in your chat box and wait a second for the aura mastery box to open
3. Ctrl+C this
4. press the IMPORT AURA button on the aura mastery frame.
5. press the lock next to the SMALL BOMB on the left side of the frame and move the frame to somewhere comfortable for you.
6. repeat all the steps except with THIS code instead
Keep in mind you need the open and close brackets at the start and end of the copy.
Nprime Nameplates or an equivalent.
Interrupter is mandatory.
Aura Mastery is mandatory, and bomb setup is mandatory. I will explain this at the end.
Threat Meter is mandatory.
Tap That is mandatory.
Trackmaster (or perspective) is a needed addon for DPS during Kuralak the Defiler.
if you want anything else, that's fine. Those are just the ones we require. If you want to run galaxy meters, DO NOT parse your meters in chat during the raid. If you do, I will kick you in the balls, then kick you from the raid.
How to set up Aura Mastery for X-89.
1. Open your game with the addon installed.
2. type /am in your chat box and wait a second for the aura mastery box to open
3. Ctrl+C this
{['playSoundWhen'] = "All",['iconScale'] = 5.3875017166138,['iconEnabled'] = true,['iconSprite'] = "icon_Go",['iconSound'] = 220,['iconPosition'] = {['left'] = -104,['top'] = -79,},['SimpleMode'] = false,['onlyInCombat'] = false,['iconName'] = "Small bomb X89",['showWhen'] = "All",['iconText'] = {[1] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "OT",['textString'] = "SMALL BOMB ",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},[2] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "IB",['textString'] = "{time}",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},},['iconBackground'] = true,['Triggers'] = {[1] = {['Type'] = "Debuff",['Name'] = "Trigger 1",['TriggerDetails'] = {['DebuffName'] = "Corruption Globule",['Stacks'] = {['Enabled'] = false,['Operator'] = "",},['Target'] = {['Target'] = false,['Player'] = true,},},['TriggerEffects'] = {[1] = {['timerLength'] = 0,['Type'] = "Flash",['When'] = "Pass",['isTimed'] = false,},[2] = {['timerLength'] = 2,['Type'] = "Icon Color",['EffectDetails'] = {['Color'] = {['a'] = 1,['r'] = 0,['g'] = 1,['b'] = 0.15625,},},['When'] = "Pass",['isTimed'] = true,},},['Behaviour'] = "Pass",},},['iconOverlay'] = {['overlayColor'] = {[1] = 0.99193549156189,[2] = 0.95993757247925,[3] = 0.95993757247925,[4] = 0.75,},['overlayStyle'] = "Linear",['overlayShape'] = "Icon",},['iconColor'] = {[1] = 0.89516127109528,[2] = 0.079409450292587,[3] = 0.079409450292587,[4] = 1,},['actionSets'] = {[1] = true,[2] = true,[3] = true,[4] = true,},['iconBorder'] = true,}
4. press the IMPORT AURA button on the aura mastery frame.
5. press the lock next to the SMALL BOMB on the left side of the frame and move the frame to somewhere comfortable for you.
6. repeat all the steps except with THIS code instead
{['playSoundWhen'] = "All",['iconScale'] = 7.0812501907349,['iconEnabled'] = true,['iconSprite'] = "icon_Boom",['iconSound'] = 197,['iconPosition'] = {['left'] = -99,['top'] = -192,},['SimpleMode'] = false,['onlyInCombat'] = false,['iconName'] = "Big bomb X89",['showWhen'] = "All",['iconText'] = {[1] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "OT",['textString'] = "BIG BOMB ",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},[2] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "C",['textString'] = "{time}",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},},['iconBackground'] = true,['Triggers'] = {[1] = {['Type'] = "Debuff",['Name'] = "Trigger 1",['TriggerDetails'] = {['DebuffName'] = "Strain Bomb",['Stacks'] = {['Enabled'] = false,['Operator'] = "",},['Target'] = {['Target'] = false,['Player'] = true,},},['TriggerEffects'] = {[1] = {['timerLength'] = 0,['Type'] = "Flash",['When'] = "Pass",['isTimed'] = false,},[2] = {['timerLength'] = 4,['Type'] = "Icon Color",['EffectDetails'] = {['Color'] = {['a'] = 1,['r'] = 0,['g'] = 1,['b'] = 0.25,},},['When'] = "Pass",['isTimed'] = true,},},['Behaviour'] = "Pass",},},['iconOverlay'] = {['overlayColor'] = {[1] = 0.91129034757614,[2] = 0.86719560623169,[3] = 0.87546336650848,[4] = 1,},['overlayStyle'] = "Linear",['overlayShape'] = "Icon",},['iconColor'] = {[1] = 0.97580647468567,[2] = 0.047216452658176,[3] = 0.047216452658176,[4] = 1,},['actionSets'] = {[1] = true,[2] = true,[3] = true,[4] = true,},['iconBorder'] = true,}
{['playSoundWhen'] = "All",['iconScale'] = 5.3875017166138,['iconEnabled'] = true,['iconSprite'] = "icon_Go",['iconSound'] = 220,['iconPosition'] = {['left'] = -119,['top'] = -389,},['SimpleMode'] = false,['onlyInCombat'] = false,['iconName'] = "Malicious Uplink",['showWhen'] = "All",['iconText'] = {[1] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "OT",['textString'] = "SMALL BOMB ",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},[2] = {['textFont'] = "CRB_FloaterSmall",['textAnchor'] = "IB",['textString'] = "{time}",['textFontColor'] = {[1] = 1,[2] = 1,[3] = 1,[4] = 1,},},},['iconBackground'] = true,['Triggers'] = {[1] = {['Type'] = "Debuff",['Name'] = "Trigger 1",['TriggerDetails'] = {['DebuffName'] = "Malicious Uplink",['Stacks'] = {['Enabled'] = false,['Operator'] = "",},['TimeRemaining'] = {['Enabled'] = false,['Duration'] = 0,},['Target'] = {['Target'] = false,['Player'] = true,},},['TriggerEffects'] = {[1] = {['timerLength'] = 0,['Type'] = "Flash",['When'] = "Pass",['isTimed'] = false,},[2] = {['timerLength'] = 2,['Type'] = "Icon Color",['EffectDetails'] = {['Color'] = {['a'] = 1,['b'] = 0.15625,['g'] = 1,['r'] = 0,},},['When'] = "Pass",['isTimed'] = true,},},['Behaviour'] = "Pass",},},['iconOverlay'] = {['overlayColor'] = {[1] = 0.99193549156189,[2] = 0.95993757247925,[3] = 0.95993757247925,[4] = 0.75,},['overlayStyle'] = "Linear",['overlayShape'] = "Icon",},['iconColor'] = {[1] = 0.89516127109528,[2] = 0.079409450292587,[3] = 0.079409450292587,[4] = 1,},['actionSets'] = {[1] = true,[2] = true,[3] = true,[4] = true,},['iconBorder'] = true,}
Keep in mind you need the open and close brackets at the start and end of the copy.