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Blizzard delays next MMO until 2016, resets whole project!

tr1age

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Holy shit, Wildstar just got a shot to really be HUGE. That literally means almost no foreseen competition for a LONG time.
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Blizzard Entertainment makes a mint from its World of Warcraft franchise, and the gaming giant has had an unannounced massively multiplayer online (MMO) role-playing game in the works for some time. But GamesBeat has learned that Blizzard has decided to push the reset button, according to a source familiar with the matter.

The team of 100 developers working on the MMO, codenamed “Titan,” has been reduced by 70 positions, and Blizzard is reassigning those people to other work. Meanwhile, the core of the team will start over on Titan. The title is now not expected to be published until 2016 at the earliest.

We have asked Blizzard for an official comment on Titan’s status.

Blizzard’s World of Warcraft has been generating $1 billion or so in revenues for years, with millions of players paying for subscriptions. But the game fell by 1.3 million subscribers in the first quarter of 2013 to just above 8 million, down from 10 million last year. This is down from a peak of 12 million subscribers. That’s a steep drop, and this suggests that Blizzard really ought to get on with the publication of its new MMO.

But Blizzard’s development teams aren’t known for their speed. The publisher often cancels projects that have been in the works for years if it believes that those games don’t meet its standard of quality. Word of the unannounced MMO has been leaking out for a couple of years now, but Blizzard has never officially named the project — Titan was a leaked codename –nor set a release date for it. Many have been expecting the game to debut in early 2014 because of a leak of its early schedule. It’s not clear whether that schedule was accurate or not, but it led people to believe that the Titan would come either late this year or early 2014.

The problem with delaying the game is that Blizzard will face a lot more competition. Bethesda Softworks plans to show a version of its The Elder Scrolls Online at the upcoming E3 trade show, and it showed us more about the game in a preview and interview that we ran this morning.

Now that the project has been supposedly reset, it doesn’t look like it’ll be coming out anytime soon. Meanwhile, it will be a big test in the market for Blizzard to hang on to its World of Warcraft subscribers at a time when many other MMOs have gone completely free-to-play. Blizzard has held off on the free-to-play business model in favor of paid subscriptions, but it has made concessions, such as making the first 20 levels of the game free.

We first reported on Titan back in 2011. Blizzard chief operating officer Paul Sams told us in an interview that “we have taken some of our most experienced developers and put them on [Titan]. We believe we have a dream team. These are the people who made World of Warcraft a success. We are going to blow people’s minds.”
But Blizzard made no official announcement, even though it put a large number of developers to work on the project.

Mike Morhaime, the head of Blizzard ( a division of Activision Blizzard), told employees a few days ago that Blizzard is very “iterative” in how it creates games and it never hesitates to do the right thing when it comes to developing games. Recently, Blizzard reviewed Titan and concluded it needed big design and technology changes to meet the bar for quality. As the core team figures out what to do, Blizzard is shifting developers to work on World of Warcraft, Blizzard All-Stars, the Diablo III expansion, cinematics and Battle.net.

Read more at http://venturebeat.com/2013/05/28/b...-whole-project-exclusive/#kBjSbqu0CuIT0vmO.99
 
<queue fade-in .. blizzard team watching recent Wildstar Wednesdays>

Blizzard Team: DAAAMMMMMmmmmnnnnn....

Blizzard execs: ABORT ABORT!

Blizz has some amazingly talented folks, and I know their next MMO will be a lot of fun to play. But the bar has been reset. I enjoy healthy competition and wish them the best.

In the meantime...

WZ70Ffr.png
 
<queue fade-in .. blizzard team watching recent Wildstar Wednesdays>

Blizzard Team: DAAAMMMMMmmmmnnnnn....

Blizzard execs: ABORT ABORT!

Blizz has some amazingly talented folks, and I know their next MMO will be a lot of fun to play. But the bar has been reset. I enjoy healthy competition and wish them the best.

In the meantime...

ACCfqTL.jpg


This literally just gave Wildstar the boost it needs to really become a success. People won't be "hanging on" now to see what Blizzard announces at Blizzcon. They will jump balls in if the game holds up.
 
This literally just gave Wildstar the boost it needs to really become a success. People won't be "hanging on" now to see what Blizzard announces at Blizzcon. They will jump balls in if the game holds up.

Agh, this news has me conflicted a bit... in one hand I still have faith in blizzard to create a good MMO and this puts it further away.. and in the other hand this will give Wildstar some time in the spotlight.

But oh god help me if Wildstar doesn't live up to expectations.. It'll be back to the same old jumping from MMO to MMO waiting for or news from the next big thing set to revolutionize the genre.. :(
 
Seriously this window is perfect for Wildstar, they just gotta pull it off. Heres to the future of Wildstar/allthethings

I just realized we lack a smiley with a beer emoticon, this must be remedied!
 
To me this says that Blizzard has seen the way mmos are moving to action based combat and said we need to do that. Probably destroyed one of the foundation blocks the whole game is built on so they had to scrap everything but the story and setting to re-do it. And blizzard is a company who will do that in a heartbeat if it is good for the game.
 
To me this says that Blizzard has seen the way mmos are moving to action based combat and said we need to do that. Probably destroyed one of the foundation blocks the whole game is built on so they had to scrap everything but the story and setting to re-do it. And blizzard is a company who will do that in a heartbeat if it is good for the game.

That might be a very sound assumption. Either something like this or they just weren't satisfied with the direction of the game.
 
I totally agree with T1g they probably figured out that they were just going the wrong way on a very fundamental design piece and went... oh shit hold on.. back to the drawing board.
 
It's really the only thing I can think of that would make them restart from scratch. Art/story/pacing design could probably be tweaked with a much larger group that 30% of the original workers.
 
2016? Who knows how the gaming landscape will change until then. Maybe they want to be the first MMO that takes full advantage of the Occulus Rift?
Yes, I know - that was just wishful thinking. ^^
 
If they are scrapping it completely, we won't see it until 2018. I really don't think Blizzard can pull it off by 2016 if they are down to a team of 30. Sometimes it's harder to start with an idea and some progress than it is to start clean. Clinging to that life that was, only to have it half dead and a vegetable than to just bring a new life into the situation...

But of course, I know nothing finite. They very well could just be scrapping the entire "innards" and restarting from their original base of story and concept. Hopefully they just don't 3-4 years down the line do the same thing. WoW won't last that long.[DOUBLEPOST=1369842017,1369841992][/DOUBLEPOST]
an mmo with occulus rift would be awsommeeeee. =O
Go watch Sword Art Online if you haven't. You'll forever wish it were real.
 
Go watch Sword Art Online if you haven't. You'll forever wish it were real.
Not sure if I'd want to be stuck in an MMO that killed me in real life if I died in the game :l. The Virtual Reality part would be cool though. :)

Good show watch it yes.
 
Not sure if I'd want to be stuck in an MMO that killed me in real life if I died in the game :l. The Virtual Reality part would be cool though. :)

Good show watch it yes.
Added a quick spoiler in case people haven't watched it :)

Also, the second season changes that! XD
 
Ah, its been awhile since I watched it. Thought that was covered in the first EP. D=
I guess it is. Still seemed spoiler worthy. I like it to be a surprise when it's introduced as an "VR MMO Anime". I went into the anime blind and I was like "ZOMG AMAZEBALLS" when the first episode ended. haha
 
It's really the only thing I can think of that would make them restart from scratch. Art/story/pacing design could probably be tweaked with a much larger group that 30% of the original workers.


A feature such as free form combat would not cause an entire production to shut down. That is a fluff, that is not a "core structural yadda yadda". Yes it needs coding and AI to work with but it is not this GREAT feature that people make it out to be, it can be great if you program the AI right, or it can be a lazy feature. Either way no way would that shut down a production. That is like a week of work.

Art Story and Pacing, now that is the life blood. And that is something that gets worked on YEARS before anyone even sees the game and usually with only a handful of people coming up with stuff. Concept art, Concept story, Concept game design.

But then the production team ramps up FAST.
 
A feature such as free form combat would not cause an entire production to shut down. That is a fluff, that is not a "feature". Yes it needs coding and AI to work with but it is not this GREAT feature that people make it out to be, it can be great if you program the AI right, or it can be a lazy feature. Either way no way would that shut down a production. That is like a week of work.

Art Story and Pacing, now that is the life blood. And that is something that gets worked on YEARS before anyone even sees the game and usually with only a handful of people coming up with stuff. Concept art, Concept story, Concept game design.

But then the production team ramps up FAST.
Then if that's true, then I REALLY doubt we'll see this for 2016. If they're restarting down to these base levels from scratch, I just can't imagine them producing it in 3.5 years.
 
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