I think pay to win games have a niche to fill in the gaming market. It allows game companies to have an influx of cash from the fewer people that want to overspend on those games. But where do we draw the line on pay to win? When is a game offering too much to those with expendable income?
- Does it have to be a tangible item to be considered pay to win?
- Are games that time gate their content but allow you to all play the same content considered pay to win?