Given some of our inefficiencies last night, I wanted to provide some simple statistical data like I have in the past. You will notice a few different categories, and I will explain each below.
The two first columns, TOTAL DAMAGE and TOTAL DPS, are as normal. This is calculated by the total damage output for all attempts, and total damage output for all uptime in the boss, given the amount of time you are in a DPS role, respectively.
We had 13 total attempts - 3 under 10% and an additional 4 attempts under 20%. By my estimation, half of our attempts were literally a death, bomb placement, mechanic judgement, rng, etc. away from having the boss down. With that said, it is time that we take some personal accountability and ask yourself what you can do to make yourself better. Whether it mean better gear, fully runing, better positioning, or simply less derp and more focus. This is not an easy instance, but I think we all expect more out of each other, and will become heavily reliant on each other's ability to perform as we get deeper and deeper into this instance. I will reiterate that we are all here to help each other out, from rotations, to rune and gear money, to tips and pointers. Please take advantage of those opportunities, because not only are you helping yourself out, but you are also making your guild that much better!
As always, data is taken from my twitch broadcast, and I will be happy to share the excel file if you would like it.

The two first columns, TOTAL DAMAGE and TOTAL DPS, are as normal. This is calculated by the total damage output for all attempts, and total damage output for all uptime in the boss, given the amount of time you are in a DPS role, respectively.
- Obviously, TOTAL DAMAGE is skewed by role changes. TOTAL DPS is skewed by the the timing of death. In my opinion, this is the most important column to pay attention to if you are looking to grade yourself out amongst the rest of the raid, as it gives you an indication as to how you did in respect to how much you died. For example, if you are doing 10,000 DPS for 30 seconds but die shortly thereafter, you will not reflect highly on this column (sounds like me in bed
).
- I decided to add this column, because I want people to know what potential they have if they stay alive more than they are, especially given how close we are coming to some of these boss kills. I also want people to be aware of where they stand in terms of pure output, amongst their peers.
- This should go hand in hand with your MOD DPS and help explain why your TOTAL DPS is so much lower, if it is. Hopefully this will help identify whether you truly know the mechanics, or whether you need help. Everyone is here to help, if you are struggling. Some times it takes multiple explanations for things to set in. So please, look at these columns critically and try to identify your areas of improvement.
We had 13 total attempts - 3 under 10% and an additional 4 attempts under 20%. By my estimation, half of our attempts were literally a death, bomb placement, mechanic judgement, rng, etc. away from having the boss down. With that said, it is time that we take some personal accountability and ask yourself what you can do to make yourself better. Whether it mean better gear, fully runing, better positioning, or simply less derp and more focus. This is not an easy instance, but I think we all expect more out of each other, and will become heavily reliant on each other's ability to perform as we get deeper and deeper into this instance. I will reiterate that we are all here to help each other out, from rotations, to rune and gear money, to tips and pointers. Please take advantage of those opportunities, because not only are you helping yourself out, but you are also making your guild that much better!
As always, data is taken from my twitch broadcast, and I will be happy to share the excel file if you would like it.