Dear everyone,
I´ve heard a lot of discussion on trinity (Tank, Heal, DPS) in MMORPGs. Now I wonder, what is your opinion on this? Also what are your favorite group compositions.
I really like trinity, because if everybody can do everything it means that nobody is special. A good alternative to the 5 -man 1 Tank, 1 heal, 3 DPS would be replacing one DPS with a class that is buffer/debuffer. Also if a game forces me to, I could life without tanks, so all DPS has to evade attacks from enemys and healer have to heal if someone fails.
Perfect group size for me is 6 people. I really liked it in AoC when you could decide to either bring an additional tank or heal or DPS with you depended on what is needed. We´ve also been running around in 2 Tank, 2 Heal, 2 DPS groups. This made grouping easier if you happen to have a friend who wants to play the same class as you (this happens to me a lot).
Now let´s hear you opinion on this.
I´ve heard a lot of discussion on trinity (Tank, Heal, DPS) in MMORPGs. Now I wonder, what is your opinion on this? Also what are your favorite group compositions.
I really like trinity, because if everybody can do everything it means that nobody is special. A good alternative to the 5 -man 1 Tank, 1 heal, 3 DPS would be replacing one DPS with a class that is buffer/debuffer. Also if a game forces me to, I could life without tanks, so all DPS has to evade attacks from enemys and healer have to heal if someone fails.
Perfect group size for me is 6 people. I really liked it in AoC when you could decide to either bring an additional tank or heal or DPS with you depended on what is needed. We´ve also been running around in 2 Tank, 2 Heal, 2 DPS groups. This made grouping easier if you happen to have a friend who wants to play the same class as you (this happens to me a lot).
Now let´s hear you opinion on this.