How did you like the game? Incredibly fun and frustrating at the same time
Anything you liked or disliked about it? The game was about what I expected. I have played mafia before so kinda knew what to expect going in. The game is skewed to favor the spies in this version because of the ability to communicate effectively. In the live version I'm sure there isn't as much ability to do so.
Considering that the forum version of this game is currently in "beta", where do you see room for improvement? Just technical stuff like the clunky way we need a GM and the PM system. I don't know how to fix it and it works as is, but if there was an automated voting system it could be easier to run.
Did you feel that the game was too easy for either the Resistance or the Spies? The game is skewed in favor of the spies, but not to the degree that resistance can't win. Resistance definitely has to work harder and smarter to catch out the spies, but the game seems to be built that way.
Was the spread sheet any help at all, or did you stick to your memory/the thread itself to keep track of the game's votes? I looked at it, but I could look at the thread to get the same info. The first post on any game can be easily updated with that info by the GM in future games so we don't have to click over to another site to find it.
Any ideas on how to improve moderation of the game? I thought it was fine. Your suggestion to have a 24hr window on each part is good. Just have a set time for votes to be revealed each day and people can try to log on soon after to start the next part. Also asking for the mission go ahead and the vote to succeed or fail in one post will let the GM advance the game each day.
i.e. a form for people to copy paste to send in votes:
Do you want the mission to go ahead with the chosen team? Yes/No
If you are on the team and it is approved, do you want the mission to succeed or fail? Succeed/Fail
Any additional thoughts? I had lots of fun on this. I didn't take it as serious as I could have to win and I made mistakes that helped lose the game for my side, but it was great. The game did my head in because I couldn't logically eliminate any one person as a spy. Totally worth keeping going though, and I hope more people try it out.
Anything you liked or disliked about it? The game was about what I expected. I have played mafia before so kinda knew what to expect going in. The game is skewed to favor the spies in this version because of the ability to communicate effectively. In the live version I'm sure there isn't as much ability to do so.
Considering that the forum version of this game is currently in "beta", where do you see room for improvement? Just technical stuff like the clunky way we need a GM and the PM system. I don't know how to fix it and it works as is, but if there was an automated voting system it could be easier to run.
Did you feel that the game was too easy for either the Resistance or the Spies? The game is skewed in favor of the spies, but not to the degree that resistance can't win. Resistance definitely has to work harder and smarter to catch out the spies, but the game seems to be built that way.
Was the spread sheet any help at all, or did you stick to your memory/the thread itself to keep track of the game's votes? I looked at it, but I could look at the thread to get the same info. The first post on any game can be easily updated with that info by the GM in future games so we don't have to click over to another site to find it.
Any ideas on how to improve moderation of the game? I thought it was fine. Your suggestion to have a 24hr window on each part is good. Just have a set time for votes to be revealed each day and people can try to log on soon after to start the next part. Also asking for the mission go ahead and the vote to succeed or fail in one post will let the GM advance the game each day.
i.e. a form for people to copy paste to send in votes:
Do you want the mission to go ahead with the chosen team? Yes/No
If you are on the team and it is approved, do you want the mission to succeed or fail? Succeed/Fail
Any additional thoughts? I had lots of fun on this. I didn't take it as serious as I could have to win and I made mistakes that helped lose the game for my side, but it was great. The game did my head in because I couldn't logically eliminate any one person as a spy. Totally worth keeping going though, and I hope more people try it out.