I'd love to hear more of your thoughts on the dynamic combat and telegraph systems, including the monster telegraphs. How hard do you think its going to be to heal in dungeons and raids?[/qote]
I am most looking forward to the dynamic combat and telegraph system. I think it will be enough of a change from what you are used to that it will feel like a whole different game. They have said that they will use it to train you as you level. I.E. low level monsters may just have a cone telegraph or line that you have to move away from. As you level higher the monsters telegraphs start to track you and have multiple shapes and safe areas. I saw one where the only safe area was behind it.
I would love to see some sort of mele healer that needs to be in close to get those heal telegraphs on target. Right now both healers are ranged spell dps as their 2nd spec so the heals should be ranged too.
And what do you think about the classes so far? We've seen a reasonable amount of gameplay footage for the first four classes, so opinions should be reasonable. Have at it!
I think the classes so far are pretty standard. In fact the classes might be the least tweaked part of WS so far. I think that's good though there has to be some familiar ground so people are only mostly confused.